atom rpg metal safe under abandoned house code If you are talking about the safe inside the basement the code is . Contents of the safe; Safe code: 9491; 1 Backpack; 213 Rubles; 1 Vodka; You can obtain this code by completing the first mission of Factory map. Many old homes have perplexing features that baffle their modern-day owners. Here we've solved some of those mysteries. These metal plates, which often are shaped as an “S”, an “X” or a star, are called anchor plates (or wall anchors).
0 · ATOM RPG walkthrough guide
1 · ATOM RPG tunnel of death
2 · ATOM RPG towers
3 · ATOM RPG otradnoye code
4 · ATOM RPG nutcracker safe
5 · ATOM RPG locked bunker door
6 · ATOM RPG location guide
7 · ATOM RPG gang location
Metal Shopping Carts are made of metallic material that can often rust due to various factors like salt, humidity, and water. That makes it vital to choose durable material models, mainly strong steel coated with colour powder or zinc platting plus the powder coating.
If you are talking about the safe inside the basement the code is . Contents of the safe; Safe code: 9491; 1 Backpack; 213 Rubles; 1 Vodka; You can obtain this code by completing the first mission of Factory map. So you will be able to find out the code of the safe (8974). In the place where Grishka was killed, near the Otradny in an abandoned cabin can find a hatch under the bed, it leads down. See safe, open it, using the above code, . You get the code after you save the prisoner in the factory, you have to talk to him in the village in order to get the code, it's randomized so don't try sending it.
In the commandant's living room you will find a book with the password to the safe - 9731. With this code you will open the safe. From it you will get another list of codes. To get to the laboratory, use code 4334, where you .To respec your character, enter the sewers via any manhole. You'll need the Streetwise distinction to proceed past the metal door you'll find in there. A little ways down the hall, speak to a man.This code works both for the door and the safe in the desk room. The code for the safe can be figured out by finding Tarot cards around the kitchen/barracks and by a note that tells you the order of the numbers near the safe. On the first floor, access the computer inside the bunker and select the following commands: "open message" (to learn code to nearby TV room) and "if elevator is closed then open." Take the.
ATOM RPG walkthrough guide
If you are referring to Otradnoye, you get the combination by completing a certain quest: rescuing the prisoner from Abandoned Factory and talking to him back in Otradnoye. . turns out he changed the code on the door to a date. look at the picture of the dog you found. unfortunately, you don't find this out until AFTER you get the door open (there's a . If you are talking about the safe inside the basement the code is . Contents of the safe; Safe code: 9491; 1 Backpack; 213 Rubles; 1 Vodka; You can obtain this code by completing the first mission of Factory map.
So you will be able to find out the code of the safe (8974). In the place where Grishka was killed, near the Otradny in an abandoned cabin can find a hatch under the bed, it leads down. See safe, open it, using the above code, take away the reward 200 rubles, corn grains, bag, which increases the carrying capacity of 6 kg and other useful items. You get the code after you save the prisoner in the factory, you have to talk to him in the village in order to get the code, it's randomized so don't try sending it.
Enter the abandoned building in the southeast corner of the map and loot the area. You'll acquire the code for the safe here later in Abandoned Factory. In the commandant's living room you will find a book with the password to the safe - 9731. With this code you will open the safe. From it you will get another list of codes. To get to the laboratory, use code 4334, where you can find a map and .To respec your character, enter the sewers via any manhole. You'll need the Streetwise distinction to proceed past the metal door you'll find in there. A little ways down the hall, speak to a man.This code works both for the door and the safe in the desk room. The code for the safe can be figured out by finding Tarot cards around the kitchen/barracks and by a note that tells you the order of the numbers near the safe.
On the first floor, access the computer inside the bunker and select the following commands: "open message" (to learn code to nearby TV room) and "if elevator is closed then open." Take the. If you are referring to Otradnoye, you get the combination by completing a certain quest: rescuing the prisoner from Abandoned Factory and talking to him back in Otradnoye. He will give you the code. I believe the combination is actually -1 until that point, which means that nothing that you try for it will work. turns out he changed the code on the door to a date. look at the picture of the dog you found. unfortunately, you don't find this out until AFTER you get the door open (there's a note about it on the skeleton).
If you are talking about the safe inside the basement the code is . Contents of the safe; Safe code: 9491; 1 Backpack; 213 Rubles; 1 Vodka; You can obtain this code by completing the first mission of Factory map. So you will be able to find out the code of the safe (8974). In the place where Grishka was killed, near the Otradny in an abandoned cabin can find a hatch under the bed, it leads down. See safe, open it, using the above code, take away the reward 200 rubles, corn grains, bag, which increases the carrying capacity of 6 kg and other useful items. You get the code after you save the prisoner in the factory, you have to talk to him in the village in order to get the code, it's randomized so don't try sending it.
Enter the abandoned building in the southeast corner of the map and loot the area. You'll acquire the code for the safe here later in Abandoned Factory. In the commandant's living room you will find a book with the password to the safe - 9731. With this code you will open the safe. From it you will get another list of codes. To get to the laboratory, use code 4334, where you can find a map and .To respec your character, enter the sewers via any manhole. You'll need the Streetwise distinction to proceed past the metal door you'll find in there. A little ways down the hall, speak to a man.
This code works both for the door and the safe in the desk room. The code for the safe can be figured out by finding Tarot cards around the kitchen/barracks and by a note that tells you the order of the numbers near the safe. On the first floor, access the computer inside the bunker and select the following commands: "open message" (to learn code to nearby TV room) and "if elevator is closed then open." Take the. If you are referring to Otradnoye, you get the combination by completing a certain quest: rescuing the prisoner from Abandoned Factory and talking to him back in Otradnoye. He will give you the code. I believe the combination is actually -1 until that point, which means that nothing that you try for it will work.
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atom rpg metal safe under abandoned house code|ATOM RPG locked bunker door